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What do you think of the Final Fantasy game series?

I love 'em all!
24
37%
Some are OK.
32
49%
Too repetitive.
0
No votes
I don't like them.
3
5%
Other.
6
9%
 
Total votes: 65
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Final Fantasy

Postby Ozental » Tue May 03, 2005 10:20 am

When one mentions the two words "Final Fantasy", you can get mixed reactions. Some love all of the games, the entire series being something that they live and die for. Other are indifferent, liking some of the genre but not others. And for some, they are just too samey, repeating the same experience again and again without little variation. So my question is, what do you think of the Final Fantasy series?
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Postby Jay » Tue May 03, 2005 10:23 am

I used to love them but after FF8 i kinda lost interest in them....which is sad as i loved them soo much
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Postby Air » Tue May 03, 2005 7:17 pm

I love them, they all different stories an have different combat systems.... they just known by the same title, thats all
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Postby Juke » Tue May 03, 2005 9:47 pm

I only really played 7, 9, 10 and 10-2, but I loved 10 and 10-2, and I thought 9 was pretty cool, I struggled a bit with 7 but it was still a good game, so do I like final fantasy, YES!
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Postby Air » Tue May 03, 2005 9:54 pm

Good good!!! although 7 has to be the best for gameplay an story, though 9 was also class
I must turn now to where the angels fly, singing in a singular voice, I become wrapped in the love and tenderness so often missing from my life, but now, one impure thought sends me hurtling back through the cloud filled canopy, back down to the purgatory of life.
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Postby mastplague » Wed May 04, 2005 7:58 pm

I havn't played all of them, but I really like the ones I've played.
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Postby wulfreiks » Wed May 04, 2005 9:43 pm

ive played and beaten all of them except for the side games like chocobo dungeon and other early games, and im working on crystal chronicles, which is a bore compared to the other ff games
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Postby Death » Fri May 06, 2005 3:18 am

Will I be pulverized if I admit I have never played FF? ^^ Heheh. Sad, I know...
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Postby Xitaro » Fri Jun 17, 2005 2:00 am

I think that the seven is the best of them all, naturally not graphically, I liked FF9, reminded me about the firsts ones. Final ten was very good too, it was more like a movie than just a game. I was deceived by X2 but hope the best for XII and XIII who is supposed to be something never seen.
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Postby Frozen » Sat Jul 16, 2005 4:26 am

I played them all even the one's from the nintendo series.

I loved ff7 just enjoyed played twice cant wait for the pre-quile with vincent
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Postby The Bo » Sat Jul 16, 2005 8:52 pm

I've played the first disk of FF7, beat FF X, and halfway through FFX-2, Beat FF4, played FF1 and FF5.

Out of them, I can say that some are ok. FF7 is interesting, i really need to finish it. FFX was the first one I played, and I was mesmorized. X-2 is ok. You get the picture.
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Postby Frozen » Mon Jul 25, 2005 11:20 pm

Oh man you have to play through all of FF-7.
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Postby Kane » Wed Dec 14, 2005 9:35 am

I love all of them that I've been exposed to......(1,2,4,5,6,7,8,9,10,T,TA) with FFT being my all-time favorite game
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Postby doddsy » Wed Dec 14, 2005 11:07 am

I mainly liked FFVIII FFIX
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Postby Broken_Cossette » Sat Nov 03, 2007 7:23 pm

I love FFVII-FFX
But final fantasy 11 and 12 got a little bit to complicated.
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Postby Michelle Vardden » Sun Nov 04, 2007 5:36 pm

I personally haven't played all that many, but
the ones I did play I enjoyed quite abit.
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Postby Kurai Valentine » Sun Nov 04, 2007 5:39 pm

I love all Final Fantasy Games.
They are intense and the game play is
always amazing. The characters, the romance,
or the fighting in general is good for me.

10 is my favorite, followed by 7 and 9.
Haha, but I've played the earlier and original ones
as well and they are pure love.
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Postby MURDERotica » Sun Nov 04, 2007 6:10 pm

I'm a fan of the Final Fantasy games. Graphics are awesome, story is usually pretty good, and the combat system is nice
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Postby HuntMaster » Sun Nov 04, 2007 11:50 pm

Hells yeah. The badass thing, is that even the original FF games had good plots for their times. Well, all except nine, I wasn't too keen on the tail thing. xD But yeah...seven and eight would be the best examples.
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Postby blitz » Wed Jan 30, 2008 2:50 am

I love Final Fantasy, right now my favorites are FF VIII and FF X, Final Fantasy 12 is also very awesome right now, but Final Fantasy 1 and 2 are the ones that I got hooked on.
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Postby colinconnor » Sun Feb 03, 2008 10:37 pm

The original playstation Played host to my favorite Final Fantasy games (7,8,9,and Tactics)
all those that came before were decent but really they just seem like glorified Handheld games to me(which now they are) and I've been very dissapointed in 10 thourgh 12 and I'm hoping theyll turn it around with the 2 thirteen titles coming up.
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Postby Faye_Izeara » Fri Aug 21, 2009 11:41 am

Air wrote:Good good!!! although 7 has to be the best for gameplay an story, though 9 was also class

har! play 2 4 5 or 6 all better than 7 btw 9>7 by far
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Postby Mickey » Fri Aug 21, 2009 11:59 am

I love all Final Fantasies, but for me, FFIX is the true winner, followed by X, then probably by VI, IV and XII. I could never get into I, II, and III. V I kinda played, then because I abused the class system so much it got boring before I so much as got to the second world. With FFVIII, I kinda got it, but got stuck failing to do something as simple as find my way round the city or something, and the characters kinda bored me. If I still had (all) the discs, I'd probably give it another try.

FFVII is shrouded in mystery for me. I remember playing the opening scenes, then... nothing. I don't know. I know quite a bit about Sephiroth, the whole Mother thing, quite a lot about the plot, am sure I've played it, but I don't remember playing it. I can only remember playing it on my lidless PS1 at my gran's waaaaayyy back when. Then again, my gran's house is a world of weirdness, forgetfulness and memories.

The reason I like FFIX so much comes down to three reasons:
  • Everyone has their idea of a perfect battle-system. Mine is FFIX.
  • I find the characters and the plot to be more engaging, and it successfully reveals the plot, understandably, as one progresses through the story rather than doing an FFIV, about twenty mins' gameplay before the final boss, or an FFX, where if you want to understand the plot, you are expected to go to FFWiki.
  • Since it's the first one I ever played, FFIX has become my cornerstone for all things Fantasy, or, indeed, Final. My very image of a fantasy world is a world of blimp airships and cities of rain and big fat soul-sucking trees.


Spoilers

I also reckon Kuja of FFIX is far superior to any other FF villain I've encountered, Kefka coming an almost close second. Sephiroth is too bishie for my liking, and tries to hard to be badass. Zeromus barely exists up until five minutes before you fight him in FFIV, Yu Yevon of FFX was poorly explained in-game, and Vayne of FFXII fails to be a military Seymour (who is trying to be a Kuja, anyway). As for Shuyin of X-2 or whatever his name was, don't get me started.

I like Kuja because he's all the way through the story, he's vicious, and you can understand his emotions, kind of. He also makes himself out to be, clearly, the toughest nut to crack of them all, despite being a lovably poncey bastard. I'm sorry, Alexandria's Red Rose, a Black Mage Army, and Bahamut... cut his forehead slightly.
I like Kefka just because he truly made me hate him, how he alone managed to unleash the power to endtheworldasweknowit. Though that got a bit 2-D, tbh.
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Postby Faye_Izeara » Fri Aug 21, 2009 2:07 pm

I do love IX i just happen to like VI a tiny tiny little bit more my ONLY problems with IX are

-The battles While the system may have very few flaws in it I don't want to lose 60 seconds of my life to watch Garnet summon Ark (yeah i rename her garnet...) Cut scenes are wayy too long here. Oh did I mention regen works during cut scenes?

- SURPRISE LAST BOSS I assume this is pretty self explanatory. You kill Kuja for the last time assume you've won the game and all is well but wait... You killed DeathGuise? THATS IT IM BLOWIN UP THE WORLD!!!! who the hell is Necron why does he wanna blow the planet up? cause it makes for a good show? They wanted to use grand cross in a boss again but neglected to give it to Kuja? whatever the case the last boss should have been Kuja and I would've liked it more

- Amarant, Quina, Steiner, Eiko, and Freya... What's character development? 2-D boring...

-I'm a fan of sidequests that have real impact on the game... Sure its fun to kill Ozma or dig up all the chocographs but they dont really do anything for you in the end. I like getting the adamant in 4, regaining Cyan's swordtechs in 6, Killing all the dragons and unlocking the paladin shield in 6, climbing the fanatics tower to get a gem box, Learning about Shadow's past, or getting Odin so you can make bigger godlike characters. All in all I love chocobo hot n cold, but its a minigame not a sidequest.

well enough hate

-9's awesome for the synth system fun way to make items
-The ability to fight a grand dragon around ohh say lvl 9?
-The simplest blue magic system I have ever seen
-The skill system while a little broken is awesome

Bah i gotta go for now More later
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Postby Mickey » Fri Aug 21, 2009 3:45 pm

EPIC SPOILERS

Faye_Izeara wrote:-The battles While the system may have very few flaws in it I don't want to lose 60 seconds of my life to watch Garnet summon Ark (yeah i rename her garnet...) Cut scenes are wayy too long here. Oh did I mention regen works during cut scenes?

Set it to short summon, then. Duh.
And I certainly know that regen works in cutscenes, three out of four of my squad have auto-regen, making a long summon a one stop shop for a cheap 1,000 HP booster all round. :big_laugh:

Faye_Izeara wrote:- SURPRISE LAST BOSS I assume this is pretty self explanatory. You kill Kuja for the last time assume you've won the game and all is well but wait... You killed DeathGuise? THATS IT IM BLOWIN UP THE WORLD!!!! who the hell is Necron why does he wanna blow the planet up? cause it makes for a good show? They wanted to use grand cross in a boss again but neglected to give it to Kuja? whatever the case the last boss should have been Kuja and I would've liked it more

Ahahahaaaa. Necron.
There are loads of theories. The one I agree with is that all the characters are arguably battling death in some way or other, with the exception of perhaps Quina and Steiner, and that Necron is a manifestation of this. The other is that the Crystal needs to have a creator/keeper, and, logistically, Necron is that.

My own theory of Necron is that it is in fact the Soulcage from earlier in the game, just shifted into overdrive, or even Trance. Since Souls count as energy, as demonstrated by Kuja's Trance, when the Iifa Tree goes overboard on disc four, it should make sense that a Soulcage could get an energy boost, and become Necron. Necron's clue that 'it will always be there so long as there is life and death' makes sense: its task was to filter the souls from Gaia. Since the tree is a biological organism (it's a tree...), pumping the mist must, in some way keep it alive. When the last Soul on Gaia is processed, the tree would eventually die, which rings true with Soulcage's prediction that it had seen its death, which was 1,000 years in the future. 1,000 years in the future seems like a long time, but, remember, Garland has been waiting over 5,000 years to assimilate Gaia, it's not that long at all.
Memoria, the container of Gaia's Crystal of Origin, the source of all life on Gaia appeared above the Iifa tree because... wrong. Memoria always existed there, but the Iifa tree was planted beneath Memoria because all souls pass through that area, and that was where Iifa could function best as a filter. Like Kuja, I believe that the true Soulcage (Zidane only defeated an illusion of it) was driven mad by such a Trance. The Mist, is, by definition a substance that drives one to destructive madness - and what's the most destructive thing the Soulcage/Necron can do, whether or not it obeys Garland's protocol? End all life.

They might look different, but the Soulcage Zidane fought could be completely different from the real thing, since it was only an illusion. Someone bulletproof check my theory.

Faye_Izeara wrote:- Amarant, Quina, Steiner, Eiko, and Freya... What's character development? 2-D boring...

Such complete and utter LIES. :twisted:

Amarant: Arrogance "The only dependable thing about the future is uncertainty"
though this development is slightly clunky, we see Amarant, who, in his own quirky way, refuses to trust anything, let alone people, develop the understanding for teamwork, especially with a certain dragoon knight, whose similarly stoic personality enables them to develop a mutual respect and excellent teamwork, enabling them to bring down the Tiamat in the Fire Shrine. His development shows him overcome his arrogance.

Freya: Despair: "To be forgotten is worse than death"
Freya's development concerns both how she is both willing to die in order to avenge Burmecia and save other Burmecian soldiers, but also her relationship with Sir Fratley. I think her courage, having lost everything, on a par with Garnet's, is what truly inspires the team forth. Her ending, a reunion with Sir Fratley, where they fall in love all over again seems to focus her 'moral of the story', which seems to be 'never give up', which is lampshaded by the many Burmecian and Cleyran denizens you can find all over the place. I remember the ATE, the Rally, where in Lindblum Castle, Freya meets up with two Burmecian soldiers and they suggest a Burmecian military rally.

Steiner:
Dilemma "Having sworn fealty, must I live my life in servitude?"
Steiner's relationship with Garnet, the Queen and Zidane is very narrow-minded from the start, which leaks from his dutiful mind - monarchy? Good. Petty crime? Bad. However, as the story unfolds, it shows Steiner (and Beatrix) being faced with a nightmare choice between what he can see in front of him and what he is supposed to believe about Queen Brahne and Garnet's safety. Not only this, but his relationship with Garnet develops with her, and he comes to appreciate her judgement, particularly concerning Zidane.

Eiko: Solitude "I don't wanna be alone anymore..."
Eiko has been living more or less on her own for a few years, since her grandfather died. Obviously, she's had the moogles, but has become hard inside, assuming she's older than she is, as evidenced by her desires with Zidane, and her refusal to cry when Madain Sari's stone is stolen, even when Zidane suggests she might like to.
"Dagger and I are more than friends. We're a team."
"Kind of like me and the moogles?"
"Something like that."
Eiko's story focuses on her discovering her lost childhood. She spends much of her time observing old summoner traditions, and the rest of the time, mothering the moogles, particularly Mog, and even Garnet when she's going through wimpy princess moments. However, at several points, we see Eiko being given opportunities to be a child again, starting with her failed love-letter to Zidane and seeing he and Garnet have an intimate moment as Alexandria Castle crumbles, and being given opportunities for childish spats with Amarant and her friendship with Vivi. The true changes, however, occur in Mount Gulug when she realises that Mog, or Madeen, is looking out for her, giving her one less 'adult concern' to worry about.
I'm very interested in her and Garnet's relationship. Throughout much of the story , Eiko is mothering Garnet, showing her Madain Sari, looking after her when she becomes mute, showing her how to summon Alexander, pushing her relationship with Zidane in her stead, and when The Invincible's presence in Bran Bal makes her faint (though this may be a natural response, to assist her =D ). However, there are certainly areas where the roles are reversed. In the Water Shrine, Garnet chivvies Eiko along, lest she gets harmed by the traps, and there are several familiar patronising moments that Eiko is unaware of, such as the Jewel Swap during the return to Alexandria. The most interesting aspect is that Eiko seems to, in the end, get the childhood Garnet never did. She grows up as a Princess, with Mom and Dad, Hilde and Cid, but her horn is NOT removed, and damned clowns won't try to nab her summons when she's sixteen.


Quina: Indulgence "I Do What I Like. You Have Problem?"
Quina probably develops more than anyone else, imo. From the start, lampshaded by Quale, we get a pathetic Gourmand who cannot even catch his own frogs. Through his travels, he gains imagination, and scope, and surpasses his master (Quan's Dwelling), and the food-obsessed munchtard comes to acknowledge that Kuja is 'bad man' and s/he 'live to exist' which, when said in context, is actually quite a strong line. Given that at the start, Quina is that flimsy, incapable Gourmand, the change is incredible.


Faye_Izeara wrote:-I'm a fan of sidequests that have real impact on the game... Sure its fun to kill Ozma or dig up all the chocographs but they dont really do anything for you in the end. I like getting the adamant in 4, regaining Cyan's swordtechs in 6, Killing all the dragons and unlocking the paladin shield in 6, climbing the fanatics tower to get a gem box, Learning about Shadow's past, or getting Odin so you can make bigger godlike characters. All in all I love chocobo hot n cold, but its a minigame not a sidequest.

If you want to get the hunter's rank, which I do, then it's not pointless. It's just show-off cred that's not important for finishing the game, just like most ultimate equipment isn't.

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